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wow: The long possession for players is interesting

Edited By  Abaricah     02/03/2012

Protoss players will take a long possession of farmers so that they can continue after the opponent out of the dog investigation - at the expense of loss of a lot of mining time. To PvT, for example, I generally do not think I'm blind battle. Detection of the actual problem is linked to the Starcraft 2 to be the problem, which on the one hand it needs more study to its predecessor, is: now the defense system is weak. So, this is the advantage of the game WOW. Players like to buy wow game card to maintain the fun in the game.

There are already numerous articles to discuss whether to resume Heights advantage of this set, and I will not return to this subject here on (but I must declare that I agree to the lowlands to play 25% or 33 Highland % chance to miss the point of view). It is lack of high impact to more than just weak defense system problems. StarCraft 2 in the unit in general faster than the original StarCraft in the manufacture of more damage, and now most of the race faster than ever before can get large numbers of troops. The same number of units hasa slightly improved the value of life. Then the static defense system is retained as is, they certainly did not get any increase, but some buildings, such as staging human family, and their blood but not as good as Brood War in many.

Just a little bit to enhance defense system, "we could not restrain it!" They would not have been so frequent. At the same time, the sales of wow game card are increasing at rapid speed. In addition, there are many ways you can ignore terrain movement, which moves from the general reduction (though this is a great relationship and map), especially before the attack Protoss will be able to more easily add their follow-up units.
 
This problem can be understood - to allow players to organize faster paced attack, avoid like the Brood War, as people in the family does not PvT turtle population will not go to the full situation. But when the defense system even worse, the attack becomes stronger and more difficult to detect, we almost certainly will be some matching game building into a fixed routine order. The TvP in Brood War, we commonly use is not fixed to the Protoss player tactics, they can be forced to break two barracks, drop hidden knife, with a 5-8 Dragoon taxi transport enthusiasts installed storm.

Terran players as long as attention is generally very easy to defend these attacks, but if they ignore these tactics which can be basically try any of their (especially the hidden knife drop the case), and often there will be wave after wave of battle, this is very exciting. More and more players like to enjoy the fun in the game with wow key.

 
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